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Channel: Latest Questions by Azaroth
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How to use Clothing

Hello people, im very experienced with unity but amature with clothing. Skinned clothing to be exact. Im mostly concerned for the main armor that needs to be animated according to the body. I dont seek...

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Animations from 3DS Max not playing

Hello, so i create a humanoid in 3ds max with a basic animation and when i import it to unity i can see the animation bottom right, but it doesnt work in-game. The asses has an animator component but...

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Animation end position

Hello, so i have a an animation that starts at point one and ends at point two. So in unity if i place the character next to a tree, when the animations finishes the character will be a few units...

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Object Rotation doesnt work

Hello, so i have a body and according to the wasd i want to rotate front-left-right-back. Front-Back works, but left right not. And generaly i have problems with the rotation in unity...

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Rotating child ruins shape

Hello so as you can see in the image, when i rotate the cylinder that is child of the other cylinder gets ruined. Why this happens?![alt text][1] [1]: /storage/temp/17754-2013-11-11_110443.jpg

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Clothing help

Hello, so i have no idea how to do clothing for my game. I actually want the main body cloth one the others are static. I tried skinned cloth, but i failed to learn how to use it. I tried interactive...

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Monodevelop letters fade

Hello everyone, with the new monodevelop, the color of the letter has fade out and its not easy on the sight. How can i fix this?

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Can't edit heightmap

Hello, i have the latest version of unity but i dont see any field to change heightmap. I changed the heightmap resolution but it didn't work. Actually it was already above 0...

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Camera Problem

Hello, i use the default mouselook camera a bit farther from the player's head so i can see him whole, but when i walk through a down or uphill, the camera enters the terrain. Also even if it doesnt it...

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Monster AI

Hey guys, this is the code: using UnityEngine; using System.Collections; using System.Collections.Generic; public class MonsterAI : MonoBehaviour { public int i; public List Targets = new List();...

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Monodevelop problem

Hello I installed the latest unity but monodevelop doesn't show class contents accessed by list or array using index, how can I fix this? I mean regularly when i type this: Item[] my items; for(int i =...

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Camera with Target Texture shows nothing

Any ideas?

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Update Network Problem

Hello so i have this: void Update () { if(Input.GetAxis("Vertical") != 0 || Input.GetAxis("Horizontal") != 0){ MovementDirty = true; } } void FixedUpdate() { if (MovementDirty) { //Send Data//...

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cloth stretching with movement

Hey guys, so i have a cloth parented to an object hanging from four colliders childed to the cloth. It works fine, but when i put a script that rotates and moves the parent of the cloth (rotate() and...

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Can't automaticly align gui texture

Hello, so i have a cyrcle at the bottom of the screen, showing only half of it and i use it to show the life of the player: GUIUtility.RotateAroundPivot(rotAngle, new Vector2(Screen.width/2,...

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MonoDevelop problem with 4.1.4

Ok guys so i'm actually wtf right now because except the problem that was created after the yesterday update 4.0.4 i think and i cant open the monodevelop, my code seems not to work. (code problem...

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Fire sparks particle

Hey guys, i want to make something like [this][1] but i don't know how to make the sparks. Do i need many sparks textures so they come out in random shapes? I can't find the texture. [1]:...

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Custom Inspector List Problem

Hello guys, i want to create an custom inspector to edit items in the game. The problem is that the player has a list of items. Item is a class. And when i edit one item, all the other get the edit...

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Hot Shockwave Effect

Hello people check this video: http://www.youtube.com/watch?v=TKBI-jKhDB8 In the beggining, the boss jumps and creates a hot-air shockwave. How can i make it in unity?

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Collider in controlled gameobject

Hello, i have a controlled sphere with wasd but it goes through terrain and normal colliders (non-triggers of course). How can i fix it?

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